without “metal gear solid”, the  stealth game genre wouldn’t be what it is today.
Your codename is Snake- you are a CIA operative who is the only one capable from keeping the Cold War from turning into a hot one.

While “Metal Gear Solid: Snake Eater” originally released in 2004 for the PlayStation 2, developers at Konami have released a remake for the PlayStation 5, Xbox Series S/X, and for PC systems through Steam.


METAL GEAR SOLID




(click photo to expand)


This photo was taken using the “Metal Gear Solid Delta: Snake Eater” photo mode in-game.


Creative Breakdown

For this project, I wanted to create a promotional graphic that you might see posted up at your local game store. Snake, the character shown, is crouched down and brandishes a tranquilizer gun and knife. These factors set the scene and convey to viewers that this game is all about sneaking.
The colorway is dark, yet clear. A subtle green hue resonates within the graphic, creating a night-vision goggle effect. Snake is shown wearing said goggles, so viewers can visualize what it’s like playing the game.
Snake is walking through the delta symbol used in the game’s logo. The color and opacity level of the green delta symbol also help push the night-vision effect.


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